Doodle

Debbie Clement Patti Keeling Mindi Kugler __ Doodle  __ **Purpose of the Project:** To understand and use Doodle **Objective of the Project:** TLWD application of electronic collaboration skills by participating in an online scheduling activity via polls in Doodle. **Connections to Technology Pedagogy:** Face-to-face meetings are not necessary to accomplish the tasks. Students can interact between campuses. Location is not a factor; time is less of a factor. Exploring new technologies will expand the student's resource base. **Resources:** Computer, Internet, Google search, Doodle.com **Materials:** Computer, calendar **Procedures:** Set up Doodle account. Team decides what items need to be polled or scheduled. Host posts the designated items and emails the poll to team members. Host tracks the results. **Audience:** Team members **Assessment:** Did everyone on the team answer the poll? **Duration:** Varied (usually a couple of hours to a couple of days) **Activity Plan:** (Example for use of Doodle poll.) High school team where members are enrolled in different period numbers of the same course. Members need to collaborate as they write a lesson plan and prepare the delivery. The logistical difficulties are diminished through the use of Doodle. **Method of Learning:** Collaborative use of technology Standard 1 - Facilitate and inspire student learning and creativity. (technology to advance student learning, creativity, and innovation in both face to face and virtual environments) Standard 4 - Promote and model digital citizenship and responsibility. (digital etiquette and responsible social interaction)
 * Connections to NETS/T: **